

I would have never believed it possible, but it's like putting on glasses you didn't know you needed or running settings on ultra -instruments readable without leaning in, can read signs in the car's mirrors, the mesh windows of crosskarts or chain link fence sharp and realistic instead of a floating blur etc. This CAS sharpening tool has only recently became compatible with VR. I've found the stock settings in the accommodation mod make headlights too dim and canopy covered areas at dusk too dark, but it can be adjusted in the. having to actually turn my headlights on to see better as dusk rules. Love the evening gloom and actual lighting variance this mod provides.

There are separate settings for day/night, fog adjustment parameters and new vegetation shaders that get rid of the dot/grid dithering artifacts. This works by picking a different target in the fov to base brightness scaling from making it drivable under all lighting conditions like people playing on a monitor get to enjoy. This addresses the weird gamma/brightness thing that make day/sunset stages in Sweden a white-out despite brightness settings.
