

Once it finishes downloading the single-player campaign, it will download the multiplayer game. If players finish the first few levels and put the PS4 into standby mode, the game will continue to download in the background. In the case where players have a relatively fast internet connection, the game should transition to the next level seamlessly. If players opt to start playing the game as it downloads, Hulst explained that the game will download the first two levels, and as players play through these levels the rest of the game will download in the background. Then if you immediately press X to start the single-player campaign, a 1.5 minute introduction video that explains what happened at the end of Killzone 3 will play." After that, players will be thrown straight into the game. "You put in a disc and it's going to take 30 seconds to get into the menu. "We're very proud that you no longer have to do that," he said.

Hulst said in hindsight, load screens are a bit "retro" and that, somehow, over the past seven to eight years, it's become acceptable for players to have to wait. When we commenced this project, we actually weren't convinced it was going to be possible." "There's no more loading screens between levels, and I think that's a massive technical achievement.

"The experience when you have a disc and you put it in the PlayStation 4 is so much more seamless compared to that of current-gen gaming," he told Polygon. According to Hulst, from disc insertion to the 1.5 minute introductory movie to profile creation to getting into the game takes 2 minutes 44 seconds. The technology behind the PlayStation 4 has allowed Guerilla Games to vastly reduce load times in Killzone: Shadow Fall, according to managing director Hermen Hulst.ĭemoing the game on PS4 to Polygon today, Hulst said the studio timed how long it takes for the game to start up from when the player inserts a physical disc into their PS4 to when they begin playing the single-player campaign.
